The X-Files has been one of the biggest TV series in recent years, second perhaps to only Sapphire and Steel as the definitive celebration of off-kilter reality. The show finally drew to a close as Mulder and Scully ran out of ridiculous theories to talk earnestly about.
But now the flame haired Scully and hangdog deadpan monotone rainbow Mulder have been reunited, along with other cast members and even the production team behind the show, all for a videogame. With The X-Files: Resist or Serve set for release in the not too distant future, we caught up with the deveopment team for an in-depth chat.
First, how does this game fit into the chronology of the TV show and the movie?
The game consists of three episodes that are set in the show's seventh season (a couple of years after the movie). Specifically, it is set a couple of months after the events of the episode "The Sixth Extinction II: Amor Fati".
So set the scene for us; what's the storyline here?
Mulder and Scully are tipped onto a multiple murder case in which the suspect is a man who had died 24 hours prior to the time of the murders. Starting in the streets of a small Rocky Mountain town, the investigation into witchcraft and the undead turns into the discovery of a hidden psychic research facility and a conspiracy involving the alien Black Oil.
And that's just episode one. Episodes two and three have the agents exploring familiar locations like the FBI Headquarters, Mulder's apartment, the Quantico morgue and the Tunguska Russian Gulag from season four.
Is there any difference in the game depending on whether you play as Mulder or Scully? Does each character have different skills and attributes?
Yes. The game experience is quite different when playing from either agent's perspective. Each agent encounters unique environments, puzzles, and enemies in playing out their side of the story.
Mulder's gameplay is more action-oriented as he encounters more of the paranormal enemies. Scully's gameplay is more puzzle-oriented as she performs autopsies and creates biotoxins and antidotes.
What kind of gameplay are we talking about? What kind of situations will the player find himself in, what kind of puzzles need to be solved?
It is a survival-horror-style game. The player will explore the environments for weapons, ammo, health, and clues and keys that help them move the story forward.
Unique puzzles for Scully include performing autopsies, in which she must use tools to cut into a corpse and pull out specific fluids that she can use to create biotoxins and antidotes.
One situation has her racing against the clock to perform an autopsy and create an antidote for Mulder before he succumbs to a poisonous infection. On Mulder's side of the story, he must protect her from ghouls who are breaking into the autopsy room long enough for her to get him an antidote.
When we saw an early demo of the game last year there seemed an obvious Resident Evil influence - is that a fair comparison, and if so what is it that X-files is bringing that's new to the party?
The X-Files brings an experience that really ties you into the feel of the TV show. The well-known and well-developed characters from the show and sci-fi storyline fit nicely into the survival-horror videogame genre.
On top of this is a DVD-style presentation with FMV behind the main menus, behind the scenes bonus footage, storyboard art, and concept art.
How have the cast and creators of the show contributed to the game?