EA has finally released official confirmation on the development of The Godfather, its gangster venture inspired by Mario Puzo's novel and Francis Ford Coppola's movie of the same name. Currently in production at the publisher's Redwood Shores studio, the game will arrive on Xbox, PS2, PC and PSP this autumn.
We've known about the existence of The Godfather for some considerable time now, and most recently gameplay details have leaked out along with word on the impressive actor line-up. This information is all revisited in EA's official announcement, so unfortunately there's nothing particularly new to offer.
Still, just to recap briefly, the game drops you into the fledgling shoes of a player-created, small-time mobster living a life of crime in 1945-1955 New York. Joining the ranks of the Corleone family and embroiled in assassinations, drive-by shootings and other criminal activity, the player earns respect "through loyalty and fear" as they progress up the gangster ladder and, all being well, eventually become the Don.
"Featuring non-linear action-adventure gameplay, The Godfather will offer gamers countless choices for solving the family's problems with brutal violence, skilful diplomacy, or a cunning mixture of both. From mob hits and bank heists to drive-bys and extortion, step deep inside the world of The Godfather where intimidation and negotiation are your tickets to the top," says EA.
"Players will use their powers of loyalty and fear to earn respect through interactions with characters in the world. Decisions made by the player in the game will have lasting consequences, just as it was in the mob underworld featured in The Godfather fiction."
You can find our previous coverage on The Godfather here.