Remember those two muppets, Ghost and Niobe from Enter the Matrix? Hardly saviours of mankind, the world, and everything we hold dear, were they? They just weren't cool enough for it. Where was the leather trenchcoat? Where was Keanu's gawping, doe-eyed face? Where were all the cool bits we wanted to play from the movies?
In the movies was right where they stayed when it came to playing Enter the Matrix on Xbox, sadly. But Shiny has learned some lessons since then, and with the franchise desperately needing a kick up the arse, enter Path of Neo, the game Enter the Matrix should have been from the get go. We knew Path of Neo was going to span all three films, with you playing as the slack-jawed Big K himself, but just how closely based on the films it would be was until recently only hinted at. We were expecting massive Neo vs Agent Smith pipe battles, but we never expected it to go this deep. That rabbit hole is practically echoing.
The game starts, as does the trilogy, with Mr Anderson being reprimanded in his boss's office, before Agents storm the building and all hell breaks loose. Later on, there'll be some training bits with Morpheus where you'll get to 'know' kung fu, and the game builds its way towards the apocalyptic final showdown with the 1,000 Smiths in a similar vein, taking in just about everything you've seen in the movies along the way. It'll be ace.
The RPG element fits nicely too, with you, as Neo, learning new moves and martial arts skills on demand, by finding a phone and having them 'jacked' into your brain. As well as the standard kung fu skills, you can learn some killer combo moves too. Word has it you'll be able to press a button to go into bullet time, backflip over a SWAT guy, grabbing his weapon as you go and then firing a slug into his head once time returns to normal. Of course, slo-mo bullet dodging will come as standard too, with Neo eventually being capable of stopping them altogether. Ultimately, the environment begins
to shift into the cool green Matrix 'stream' effect, allowing you to see through walls, spot enemies from afar, and discover hidden bonuses.
This being a game rather than a movie, Neo's destiny isn't set in stone either, with the decisions you make affecting the final outcome. Using a cityblock flattening attack when friends are in the area, say, will mark you as a bit of a bastard, whereas getting them out and using evasive skills when attacked will enhance your standing as 'The One'. And if Shiny manage to pull off Neo's 'blind mode' from the final film, we reckon this'll be a winner.