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Destroy All Humans! 2

It's the Summer of Love, and Crypto's back to finish the job...

Run for the hills: Crypto is back! Just when the invaders thought they had Earth in their slimy grasp, a human rebellion has emerged. It isn't men in black, it isn't the CIA, KGB, or Mulder and Scully. It's peace and love, man! It's the 60s, and the humans are dancing through the streets with flowers in their hair, like, totally embracing their new star-travelling neighbours. Although it remains to be seen whether the filthy hippies will 'dig' the awesome power of Crypto's destructo-ray.

Poor old Crypto is going to have a hard time subduing and controlling the humans this time, though. Not only is it an era of dodgy handmade cigarettes (they can make humans unpredictable and not at all ripe for brainwashing), but there's the Cold War to deal with too. Soviet forces, British spies and nuclear weapons will all hamper the Furon invasion, and we all know what comes of nuclear weapons going off, don't we? That's right - giant stompy monsters running amok everywhere! So, where the odd meddling tank or human missile launcher was about as dangerous as things got, now Crypto will have to avoid the scaly clutches of Godzilla, Mothra and other assorted low-budget Japanese monsters. Poor little guy.


Still, its not all bad news for the Furons. Since their first attack, their technology has improved somewhat, although because the humans are more spaced out this time, Crypto has had to undergo intense mind-control lessons to hone his skills. A new saucer and new psychic abilities should put the grey anti-hero back on an even standing with the Yanks, Brits, Japs and Russkies holding out against him. We'll have more on what those particular new powers and abilities will be soon though - it's still a highly classified document!

As you might have guessed from the four countries we've just mentioned, this time it's a global invasion. Crypto will have to travel through five different gaming areas, and every opponent will have its own methods of countering the alien invasion. We hear rumours that the Brits have some kind of Austin Powers/Avengers-style superspies at their disposal, whereas the Japanese have specially-trained alien-fighting ninjas.

But, before you wonder how Crypto is going to fight stoners, secret agents and giant rubber monsters, this time he does have an ace card up the sleeve of his spacesuit. Destroy All Humans! Is going multiplayer. The co-op action will allow two players to slog it out together, combining brainwaves to produce fearsome attacks.

"We are pulling out all the stops for the sequel, adding multiplayer co-op, five new open worlds to explore and the same irreverent humour that was a hallmark of the first Destroy All Humans! game," Pandemic president Josh Resnick told us. "With the new 1960s setting, we have plenty of new material to work with."


Yes indeed, it seems those pesky humans weren't wiped out with the first attack after all, but the second assault is hardly going to be a walk in the park. We can't wait to get our hands on this, as it's looking a damn fine sequel to one of our favourite titles of the past couple of years. Better still, we hear there are two sequels planned, to be set in the 70s and 80s, if all goes well...