In all likelihood, if you've been knocking around the PC gaming scene for a good few years, the name Ron Gilbert - and of course, the Monkey Island games he's best known for - will send tiny dribbles of fuzzy nostalgia slaloming down your cheeks.
Despite keeping his fingers in games development, the dwindling popularity of the adventure games genre meant Gilbert hasn't really dabbled in the territory he's best loved for of late. However, speaking to Gamasutra, Gilbert has revealed a little on his new project, which sees him returning to the world of narrative-driven adventures, albeit with an RPG slant this time around.
"I do have a kind of very story-heavy, story-based kind of RPG game that I'm currently designing, but I'm still looking for a publisher willing to publish it", Gilbert explained. "[It's] very heavily story-based, a lot of sensibilities of adventure games mixed with some of the action fun RPG elements."
"The thing I'm trying to do with the game right now is kind of meld it with an RPG," he continued, "So what you've got is the kind of large world exploration that you have in an RPG that you don't really have with an adventure game. You've got the action, some light combat, you know, Diablo-style combat going on with it, but it is also infused with really good adventure-game-style puzzles and adventure-style sensibilities to the storytelling.
"So what you can do there is take those puzzles and that storytelling that really appeal to people on a certain level, but you can fuse it with the kind of action and mindless play mixed in. I think you can really broaden that audience, and really get to the people who are buying and playing games today."
So, a Diablo-style RPG adventure from the man who created Monkey Island? Come on publisher-type folk - sort it out!