50 Cent: G Unit Edition

A hell of a lot more satisfying than 50 Cent: Bulletproof on PS2

This seemed dead. It seemed buried. But, like the man himself, 50 Cent: Bulletproof, the wank third-person shooter from last year, has woken up and dragged itself off its deathbed for another stab at gaming credibility in the form of 50 Cent: Bulletproof G Unit Edition.

Maybe someone should have had a word with the nine-foot-tall, brick shithouse Mr Cent and told him more words in a title don't necessarily mean more plaudits. Then again, it's probably best no one did.

It seems that while Bulletproof was recovering from its critical kicking, it had an out-of-body experience that altered its life so much it decided to implement it into the PSP game. As such, Fiddy's latest outing is a topdown affair more reminiscent of smelly dungeons 'n' dragons fans' favourites, like Untold Legends: The Warrior's Code. The overhead view in G Unit Edition instantly does away with one of
Bulletproof's major failings, the rubbish camera, which seemed to be tied to a hot air balloon then tethered to Fiddy. The camera is now very well behaved, zooming in and out whenever it suits, which means you can just concentrate on playing the game.

Running around shooting thugs and cops in the face is the order of the day, with the right shoulder button locking you onto your targets. A quick tap of the same button flits between targets, and as Fiddy switches aim, a coloured circle surrounds his victim to show how much damage he's doing to them. There's a pleasing choice of weaponry on offer, ranging from monkey wrenches and knives to noisy shotguns and sub-machine guns, and plentiful ammo too - no need to worry about saving bullets on the mean streets of New Yoik.

What's less pleasing is the boring level design of the game. At first, you'll just be pleased to be playing a much more competent version of Bulletproof, but you'll quickly realise that there's nothing to do except kill people (admittedly, gunplay and even hand-tohand combat is very satisfying), flip the occasional door switch and then sit through a tedious, stereotypical cutscene in which 50 Cent talks about how he'd quite like to do away with the scoundrels who keep pestering him and his nice friends (except with more swearing in).

The story is unchanged and the notion of unlocking tracks and videos also returns, yet even though his first outing on PS2 saw him get flamed by all but his most loyal fans, G Unit Edition is a surprisingly decent 50 Cent game. Westwood would be proud.

The verdict

It's simplistic, but a hell of a lot more satisfying than 50 Cent: Bulletproof on PlayStation 2.

  • Overhead view is an improvement
  • Loads of weaponry lying about
  • Dull, uninspired level design
  • Far, far too many cut-scenes
PlayStation Portable
High Voltage
Beat 'em Up