Based on feedback from Croft's legion of fans, Crystal Dynamics decided to drop the visual clues from Legend that saw areas of the level the twinkle where the grappling hook could be used. You'll have to use the camera more to figure out where you can and can't go. Don't panic though, this doesn't mean it's back to the original format of getting lost all the time and having to seek out the tiniest ledge. Quite the opposite in fact, it makes you feel like a clever little adventurer for finding the way yourself.
All in, the Egypt level is absolutely huge. We went through about a third of the level and it took nearly two hours. And that was with someone who had played it on several occasions and knew exactly where they were going. It's safe to say that if you never played the original, or even if you did, you're getting a new, full-size game for your money. We just wish Tomb Raider: Anniversary was coming out on PS3 and 360 too.
You can check out our first batch of in-game screens taken from the Egypt level here.
Tomb Raider: Anniversary is scheduled for release in May on PS2 and PSP.