What about in-game commentary where you hear repetition after an hour or two? Can next-gen consoles change this?
Wilson: We ran out of space on the disc with current gen. Last year's FIFA had 26 leagues, 15 thousand players, kits, players, stadiums, audio and music, so you just run out of space. The next-gen discs have got more space so in the short term we will have much more commentary on our games.
Looking long term, these consoles are now online. And I would love to think that we can start to pump dynamic commentary into the game on a weekly basis so you never hear the same thing twice.
But think about competitions. Imagine having commentators popping up to commentate on interactive games. So you're not reliant on commentary from our game anymore you got a gamer who gets online and comments every week instead, who then gets a reputation.
No matter what you ship on the disc you'll never get that depth you want. We want to get people involved and creating. We can start that by offering free stuff to download but it's only a matter of time before players start talking to each other about what's going on on the pitch.
On to the PES / FIFA issue. Do you think you have a good enough football game to beat PES in terms of sales even if you didn't have the licenses you have?
Wilson: I hope so. What we've seen in the last five years is that the market has grown substantially and I believe this is a result of the competition. Both companies are pushing to make betters games every year. We've gone from a market that sold us 2 millions units to a market where we're selling 20 million units and that's a result of the competition.
Yes, there's pressure and yes we want to build the nest game we can. But the reality is the world would be a bad place if here was only one football game. Konami's competition pushes us to be better.
Tell us one thing about FIFA 08 that will be different from others?
Wilson: I can't - not at this point.
Go on, hint it...
One element that isn't going to be an annual update...
Wilson: If I'm hinting around things... what we've seen with next-gen consoles is that they spend a lot of time online. And when I look at the future of football gaming, online has to play a very integral part and we don't want to be left behind.
But you held the FIFA Interactive World Cup online. It can't get any bigger than that, can it?
Wilson: Yes it can... Much bigger.
Wilson: There were three people once uploading videos to the web, now we have YouTube. There were once three people chatting via the internet and now we have Skype. The FIFA Interactive World Cup is a great start but we want to get more people involved than that...