In the real world, flying a fighter plane is incredibly taxing, involving a level of skill that takes years to hone. But not in Attack On Pearl Harbor. In fact, I'm pretty sure you could fly around one-handed, with a fag and a pint on the go at the same time.
So, the plus points are that this does possess a certain amount of pick-up-and-play charm, with a flying model that's simple enough for anyone to take to the skies with ease. That said, it's impossible to pull off any decent moves (rolls, loops etc), and your plane bounces off others (think aerial bumper cars without the pikeys), so Attack On Pearl Harbor's likely to prove too rookie for most.
The campaign mode offers a surprising amount of content, with two separate campaigns for both the Americans and Japanese that cover most of the Pacific battles of WWII and a choice of missions, ensuring even more variety upon replay.
Annoyingly, there's no way to change the controls and looks-wise, it won't win any medals. There are some attempts at neat touches such as a blurred horizon and volumetric clouds, but they sit on top of an ageing engine. But even spectacular effects aren't enough to hide the fact that unless you're five, AOPH doesn't offer much of a challenge.