Big news for Xbox owners; Microsoft has launched Xbox Live Community Games for Xbox 360, allowing XNA users to upload their own homemade games for download on Xbox Live.
According to Microsoft Game Developer Group General Manager Chris Satchell, who just announced the service at Microsoft's GDC keynote, free trials of these community created games should be available on Xbox Live "immediately", though we can't see them on our consoles yet.
"Now, 10 million people on Xbox Live get to play your game," he said. "'Xbox Live Community Games will give creators a huge audience to share their creativity with. Game distribution will be democratized, allowing the community to control the content. Create, Submit, Peer Review, Play are the four key steps... We want creativity to flow through this pipeline.
XNA Studio users can upload games using a "creator identity", which keeps track of all the games you've made in the past.
Satchell showed off a short demo of user-created game called Jellycar, featuring a cartoon car driving through a crayon world.
With Movies, Xbox Originals and now user-made games Xbox Live's becoming an even more fantastic service, even if we don't mind sounding like we're kissing Microsoft's delicious feet. How long until we see a decent homebrew game though?