Keeping track of every nugget of Mario Kart Wii information is an arduous task, especially considering more is leaking out with each passing day.
To save you the effort, we've decided to build a Mario Kart FAQ that will track the game as we get more news through.
Twelve of the sixteen tracks have been revealed so far. They are:
Moo Moo Meadows,
Wario's Gold Mine.
Nine of the sixteen classic tracks have also been revealed so far. They are:
Ghost Valley 2
Shy Guy Beach
Ten battle stages are available, but we've seen nothing about them yet.
Bikes are more manoeuvrable than karts, but are prone to being bumped around. As an advantage, you can shake the Wii Remote to perform a wheelie, which awards you a small boost after a short time, but wheelies leave you vulnerable to spinning out.
We can't be sure, but we imagine that the speed of the game increases as you move up to larger engine sizes, as with all Mario Kart games. In addition:
In 50cc, you'll be racing karts
In 100cc, you'll be racing bikes
In 150cc, you'll be racing both
Each character will have access to their own karts with unique stats in a similar fashion to Double-Dash and Mario Kart DS.
Also, Toad and the babies have all been seen with Bullet Bill karts, and the Wario Bike from WarioWare will be in the game.