Many games use the current gen consoles to make pretty pictures, but Fracture is "one of the few games" that really pushes the hardware on a gameplay front, LucasArts has told CVG.
Fracture features an innovative Terrain Deformation system that allows players to use various unique weapons and tools to bend, warp and deform the ground below their feet. This, says LucasArts, was a challenge to get working, and pushes the high-performance consoles to their limits.
"We are really pushing the limits of what the Xbox 360 and PS3 can do with Fracture," the developer told us.
"While a lot of games are pushing the limits of what can be done visually in games, we also wanted to push gameplay to levels that literally could not be done on the previous generation of hardware," it added.
"To put it simply, Fracture is one of the few games that really takes advantage of all of the processing power of the new consoles."
Bold words, but how will the final game measure up? Check out a preview here, and look out for the full Q&A later today.