Epic big man Mark Rein has cleared up "misconceptions" surrounding Unreal Engine 4 while speaking with CVG last week.
Rein pointed out that recent statements made by Epic co-founder Tim Sweeney on the technology had been misinterpreted to suggest Epic was deserting the PC crowd. This, Rein insists, is not the case.
"When Tim Sweeney was talking about Unreal Engine 4 ... he mentioned something along the lines of it being exclusively for the next generation of consoles," began Rein, adding, "what he meant was, it won't run on this generation of consoles."
"But people assumed what he meant was that it won't run on PCs. Hello - all game technology runs on PC, that's how you build it. Of course it'll be on PC. That should go without saying."
He continued, "People took that as [a sign of] us abandoning PCs - and Tim said something about UE4 coming to consoles first. Unreal Engine 3 came out on consoles first - there's nothing new about that.
"That's the way it works: the console guys were, in this generation, able to spend the money to put the really high end parts out before they were even affordable on PC. Of course, the PC comes flying up behind and will have much better performance than consoles by the time the generation is over.
"You are able to buy a PC that's as powerful as the Xbox 360 long before the 360 generation is finished. So people, calm down. If we give conflicting views and say things that are negative, it's because we care about it and we want it to be strong, and we're going to work to make it strong."
Check out the full interview, in which Rein also talks about the future of PC gaming and Unreal Tournament III on 360 right over here.