EA is planning to license the game engine behind Dead Space and Godfather 2, hoping to imitate the massive success of Epic's Unreal Engine 3.
Speaking to site Gameplayer, head of EA's Redwood Shores studio Glen Schofield said he's very excited about what the engine can offer.
The engine originated from last-gen Bond game From Russia with Love and The Godfather, but has since been spruced up over two and a half years for current consoles and Dead Space.
"Lawyers are currently on the job sorting out the legalities of officially naming the engine and an announcement on this will be made soon," says the site.
"The engine is already being used in the creation of The Godfather 2 video game, and following the completion of the naming process, Glen hopes the engine will become a key tool across multiple upcoming games and openly invited his compatriots to come and take a look."
It's certainly a good looking engine, and Epic's own Cliff Bleszinski even reportedly mistook it for the Unreal Engine at a trade show. A little competition is good after all, right Epic?