to join the CVG community. Not a member yet? Join now!

Valve details next TF2 update

Engineers and Spies get tweaks, Left 4 Dead engine upgrades on the way

Valve has detailed the next update for Team Fortress 2 on PC, as well as confirming that it'll be bringing over some of the source engine tweaks from zombie shooter Left 4 Dead.


Speaking on the TF2 site, the company said it will be bringing over a variety of engine improvements from Left 4 Dead, but it won't be a wholesale replacement of the TF2 engine. "This means we'll get some of L4D's performance improvements, like the better multicore support, but not all of them," it says.

As for the next TF2 update, which Valve says will be out in "the next few days", players can expect the following:

  • Teleporters will be upgradeable to level 3. As the teleporter is upgraded, the cooldown will decrease.
  • Dispensers will be upgradeable to level 3. They will heal faster and generate metal faster as they are upgraded.
  • Spies will be able to recharge their cloaking ability by picking up ammo off of the ground.
  • We've made a bunch of minor changes by adding particle systems and upgrading the HUD to show things like deaths by critical hits, players that are overhealed, and giving more information to medics when people are calling for them.

The developer also confirmed that the next class receiving one of its patented overhauls is the Scout. "One of the main goals we're focusing on for him has been to provide tools that make him useful in maps like Dustbowl & Goldrush," it says. "If you have any ideas for what you think would work well, post them over on the Team Fortress 2 Forum and we'll take a look."