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22 Reviews

F.E.A.R 2: Project Origin

Review: M.I.L.D.L.Y U.N.N.E.R.V.I.N.G

Page 2 of 2

It's not particularly challenging (we ran through the normal mode without many problems at all) but it's so much fun shooting stuff you won't care.

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And it has an exploratory element to it too because, as well as data recordings that expand and explain the game's storyline, the levels are packed with chemical shots that permanently enhance your health and slow-mo powers, so you'll be nosing around every dark corner and through every one of its impressively detailed rooms to find everything you can.

Shift over to multiplayer and all the bullet time, horror game malarkey goes out the window. Instead it sticks to the traditional multiplayer trends, with nine fairly-sized maps, a standard death match mode, along with a Battlefield-style outpost capture mode, called Armored Front here.

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It's not the most inspiring of multiplayer efforts and it won't have you putting down CoD 4, anyway. It's worth a pop if you fancy something more hard-hitting than Activision's realistic offering.

F.E.A.R. 2: Project Origin dresses itself up like an edgy, scary, sinister horror of epic proportions. But under the surface it's a solid FPS with a good weapon set, clever physics, ample gore and Matrix-style slow-motion.

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The verdict

There's nothing to fear here.

  • Satisfying and visceral
  • Much better environments than the original
  • Great AI
  • Not scary
  • Nothing really stands out
  • What story?
7.5
Format
PlayStation 3
Developer
Monolith
Publisher
Unknown
Genre
FPS

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