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Square: Game storytelling can surpass film

...if it can overcome narrative hurdles, says Square producer Yoshinori Yamagishi

Yoshinori Yamagishi, producer of Square Enix's Star Ocean: The Last Hope, believes that games can become the most effective storytelling medium over film and theatre, if it can overcome the challenges of interactive entertainment.

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Speaking with CVG, Yamagishi said: "As opposed to films, books and TV, as a medium it is more of a challenge to produce a game in order to tell a story. In TV, film and theatre, the creator has control over how he gives the story to the viewer - it's easier to control the emotions and feelings expected from the viewer.

"But in [a game developer's] case we always have to think about how players might react to each depiction of a character or storyline, and that's the part we can't predict. Nevertheless we have to make these predictions to a certain degree, and incorporate this into our work. So it's more of a challenge.

"But if we manage to get over this hurdle, then I regard videogames as a greater medium to provide people with deep emotional and exciting experiences."

Check out the full interview here, in which Yamagishi discusses the future of the RPG genre and the challenges faced by Japanese games development.

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