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Gearbox: "Borderlands is not cel-shaded "

But there have been "big advancements with the art direction" says dev's Randy Pitchford

Gearbox has jumped to the defense of its little-known-about sci-fi action game, Borderlands, saying internet reports that it's gone cel-shaded are wrong. Sort of.

The studio's main mouthpiece Randy Pitchford explained, "No, Borderlands is not cel-shaded - it's a gritty and serious world after all."

Seems there is something going on though with the visuals. "But since the game was first unveiled we have made big advancements with the art direction and the technology to support the art and have produced some pretty impressive, even shocking results."

Pitchford continued, "We weren't expecting a story about this to break this week, but I'll tell you that the website will soon be getting new content that will expose how far we've gone with the art. If the story you guys broke today makes too much noise for us to deal with we may decide to speed up when we update the site with media.

Here's what it used to look like:

This video is no longer available

"Also, PC Gamer came to visit us recently to check out and play the game with us. The result of that is that the next issue of PC Gamer has Borderlands on the cover and inside there is a big story with a lot of images and a story written by Dan Stapleton.

"Finally, there's always E3 in a few months where attendees can see the game live. I know some folks have figured out that we've done something big to Borderlands even if no one is quite sure what we've done yet and I know I'm still being a bit cryptic on that, but frankly we aren't quite ready for this story to get out."

The story's out if you ask us...