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Tomb Raider developer cuts 25

Crystal Dynamics employees let go as part of "continued drive to focus resources"

Eidos has cut 25 staff at its San Francisco, US-based studio Crystal Dynamics.

The publisher said the move was designed to "focus resources" at the Tomb Raider: Underworld developer.

"We can confirm that Crystal Dynamics has made a reduction of approximately 25 people at the San Francisco studio," Eidos said in a statement issued to Edge.

"This decision is a reflection of the continued drive to focus resources at the studio. We would like to thank all of the employees affected by this difficult decision for their hard work during their time at Crystal and we wish them all the best in the future."

Back in January Crystal Dynamics suffered a similar reduction in headcount after sales of Tomb Raider: Underworld fell short of Eidos' forecasts.

Article supplied by Edge-Online.

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