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'No LAN' in StarCraft II is to tackle piracy multiplayer "was a difficult decision," Blizzard says

Blizzard's has kicked up a storm in confirming that StarCraft II will not support LAN multiplayer.

The company released a no-messing answer when quizzed about the usually-standard feature being in the upcoming RTS.

"We don't currently plan to support LAN play with StarCraft II, as we are building to be the ideal destination for multiplayer gaming with StarCraft II and future Blizzard Entertainment games," a spokesperson told CVG.

"While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy.

"Several features like advanced communication options, achievements, stat-tracking, and more, require players to be connected to the service, so we're encouraging everyone to use as much as possible to get the most out of StarCraft II," the statement continues. "We're looking forward to sharing more details about and online functionality for StarCraft II in the near future."

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