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TGS: Kojima, EA, Capcom back Natal

Plus Sega, Bethesda, Konami, Activision, Square Enix and more...

Microsoft's named a throng of publishers working on games for its Xbox 360 motion camera, Project Natal.

Among the elite publishers "actively working "on games for Natal are Activision Blizzard, Bethesda Softworks, Capcom, Disney Interactive, Electronic Arts, Konami, MTV Games, Namco Bandai, Sega, Square Enix, THQ and Ubisoft, says MS.

To further big-up the development sector's enthusiasm for controller-less gaming, Microsoft's holding a panel at the Tokyo Game Show where gaming bigwigs Hideo Kojima (Metal Gear), Keiji Inafune (Lost Planet) and Toshihiro Nagoshi (Super Monkey Ball, Yakuza) will discuss the possibilities for the device.

Microsoft Game Studios is currently busy at work creating "a diverse slate of experiences that will appeal to a wide variety of entertainment interests" for Natal, said MS, which is expected to arrive in shops at the end of next year.

Prepare yourself - here come the quotes...

"'Project Natal' gives the industry's creators and storytellers the freedom to dream of new experiences and to tell stories never before possible," said Don Mattrick, senior vice president for the Interactive Entertainment Business at Microsoft.

"The support of these creative partners testifies to the excitement that 'Project Natal' is generating among the most innovative minds in the industry, and is proof that Xbox 360 not only offers the best games and entertainment today, but will lead with innovation and new ways to have fun in the future."

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"Microsoft 'Project Natal' could fundamentally change the way players experience sports games," said EA Sports President Peter Moore. "At EA, some of our top development teams are experimenting with these tools with the goal of delivering a completely fresh take on genres like sports and racing."

"I strongly feel that 'Project Natal' will expand the possibilities of gaming. It's yet another component that adds to the appeal of Xbox 360 and demonstrates to users the broad level of entertainment it provides," said Keiji Inafune, managing corporate officer and head of Research & Development Management Group at Capcom.

"Personally, I too am extremely excited about 'Project Natal.' It's really going to stir up our creative spirits. I think it's going to bring new ways to play and new surprises to Xbox 360 fans and help further the development of completely original content. 'Project Natal' is definitely something people should look out for."

"Ubisoft sees enormous opportunities with 'Project Natal.' With the 3-D camera, your body can become the interface," said Yves Guillemot, chief executive officer of Ubisoft. "Any barrier related to the use of pad controllers that may have existed for potential gamers is now abolished. Ubisoft is already taking advantage of this major evolution to design new types of gaming experiences and attract more people to play video games."

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