Standout games often set trends in motion as developers try to copy what made them successful. Yet Oblivion was so ambitious and so well executed, many haven't even dared to copy its formula and those that have attempted it aren't even playing the same sport, let alone being in the same league (Two Worlds... ahem). It was a great on PC but on console, where most players had never experienced that type of game before Bethesda opened their eyes, it was almost revolutionary. And that's why Oblivion is our game of 2006.
Elder Scrolls IV: Oblivion
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