Ubisoft has delayed the nothing-to-do-with-Jade-Raymond disaster game, I Am Alive to after March 2011. You might as well forget about this one for a while.
Announced at E3 2008 and due for a release on "current generation consoles" in spring 2009, it's been a bumpy ride for the survival game. The title began life in development at independent French developer Darkworks, before being handed over to Ubisoft Shanghai in March 2009, "in order to respect the new launch date" (March 2010).
But after delaying the new Splinter Cell game again (and RUSE) in its latest financial release, I Am Alive has now been penned in for release after March 2011 at the earliest.