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Brink dev cites COD and Quake as 'classic' level designs

Both titles regarded as inspiration across industry, says Splash Damage exec

A lead designer on Bethesda shooter Brink has revealed which titles are most lauded across the development industry for their 'classic' level design - with COD 4 and Quake getting special mentions.

Speaking to PC Format (via TechRadar), Splash Damage's Neil Alphonso said that both FPS titles contained special elements - but that in recent years, the list of 'classic' designs had "gotten pretty large".

Alphonso commented: "The first levels that always come into my mind are 'The Dark Zone' and 'The Bad Place' from the original Quake (DM4 and DM6, respectively), as they played a huge role in my decision to pursue a career in the games industry.

"A more recent single player focused example is the outstanding 'All Ghillied Up' for Call of Duty 4: Modern Warfare, a level in which you re-enact a past mission of your hard-nosed CO.

"All three of those levels would certainly qualify as classics among level designers, but by now that list has gotten pretty large."

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