Fresh evidence has emerged via an online CV that suggests we may see some sort of multiplayer component in Ubisoft's I Am Alive.
Coming via way of a LinkedIn profile for Ubisoft's Paul Robinson (thanks CinemaBlend), the dev describes his current position as: "Game Director for I Am Alive - we're doing some exciting stuff and if you are a lead mp designer, drop me a line."
It'll take a while to find out if there's any truth to the CV though, as the game was recently delayed until 2011.
Explaining the delay Ubisoft CEO Yves Guillemot said, "We have totally re-engineered I Am Alive. It's still on the way, it's going to use the Splinter Cell engine.
"We have amortized all the costs that were incurred with the previous developer. Everything we do is fresh now on that product and we think it can be very good quality, but it's not going to come this financial year."
What form of multiplayer would fit I Am Alive best?