TimeGate has sent word that Section 8 is coming to PS3 via the PlayStation Network with new content and platform-specific optimisations.
SUGAR LAND, Texas--(BUSINESS WIRE)--PlayStation3 system fans will get their chance to "burn-in" and join the fight on Section 8, TimeGate Studios' sci-fi multiplayer first-person shooter (FPS). Section 8 gives players an unprecedented amount of strategic control by introducing groundbreaking approaches to FPS gameplay with dynamic in-game objectives, customizable loadouts and deployable equipment.
"We're sure fans will agree that Section 8 is a breath of fresh air for gamers tired of stale, 'me-too' multiplayer first-person shooters that fail to innovate."
.The PlayStation3 system version will ship with a full single-player campaign, instant action mode (with full bot support) and a robust multiplayer mode which includes 11 multiplayer maps, three of which are not included at retail on any other platform. Expect extensive improvements when the full version of the game becomes available for purchase and download on Sony's PlayStation Network in Spring 2010.
Section 8 is the first title on the PlayStation3 system to include support for TimeGate Studios' proprietary TGNServer technology, which allows gamers to host 32 player games from their home PC. Players can configure map rotations, change server variables and set a remote admin password to administer the server in-game.
Section 8 caters to FPS players with two genre-changing features: "burn-in" spawning and dynamic combat missions (DCMs). Burning-in effectively ends spawn-killing by allowing players to drop anywhere on the map from 15,000 feet in real-time. DCMs add a new layer of unpredictability to multiplayer matches with mission objectives activated in real-time.
"Section 8 will be an unforgettable experience for first-person shooter fans on the PlayStation3 system since there's nothing quite like it on the PlayStation Network," says Adel Chaveleh, CEO, TimeGate Studios. "We're sure fans will agree that Section 8 is a breath of fresh air for gamers tired of stale, 'me-too' multiplayer first-person shooters that fail to innovate."