SCEA's Jack Tretton has said that motion controls won't replace traditional pads, explaining "we don't want to force motion gaming down their throat".
Tretton emphasised that Sony only wanted to offer customers the choice of motion controls as an "extension of what already exists".
"We have a 15-year heritage in this business which in some industries that is a short time, but in the game industry, it is a lifetime," he told G4 at GDC. "PlayStation has come to stand for accuracy, cutting edge technology, and we certainly give Nintendo all the credit in the world for what they have accomplished with motion gaming, but we really feel we ushered that in with the original EyeToy."
"So what we feel we have progressed to is the next generation of motion gaming experience where using the controller and the camera, we're able to get the most immersive, most realistic, motion gaming experience gamers have ever seen. The key though for the consumer is choice. We don't want to force motion gaming down their throat, so for the shooter fan, it's gonna be 'well, I like motion gaming but I prefer my DualShock', so that's going to be there for them."
"The thing about this motion gaming is that it's an add-on, and enhancement, and an extension of what already exists, not a replacement."