As a studio, as you know, we are working on the WRC licence, as for the SBK series it's a bit early but what we are planning is to have some play testing sessions to gain some feedback from the critics, from the public when the game is out and that's the starting point for the next episode because we cannot go alone with only our vision we have to get feedback because we have to see how the message was received with this edition and what people want next.
What are your thoughts on new emerging technologies such as 3D gaming and the motion controllers coming to 360 and PS3 - Natal and Move? Can they play a role in racing games and are you looking to work with them in the future?
For sure. It's hard to say if motion technologies will play a great role for a racing game in the immediate future. I think it will be more focused on some different kinds of games like shooters and family games.
Racers need very tight control and we'll have to figure out how to make it fit because it's immersive but it has to be very precise. There is no possible compromise, because if you play SBK X in full simulation there is no room for mistakes or imprecise control so we'll have to figure out how to make it fit.
3D is going to be a real blast and we are really looking forward to it. I think it will be successful in gaming because, having tried some similar applications, I can say it makes a huge difference.