An 'advance team' has already started working on FIFA 12, despite the fact this year's game was only unveiled yesterday, FIFA 11's creative director, Gary Peterson has said.
Speaking in an interview with CVG, the FIFA 11 man revealed that the EA team already has "some ideas" for next years game and hinted that more variety of play styles could be on the cards.
"Ever since [FIFA 08] we've been going forward and forward - FIFA 09 was the first one that my friends started to play - it was a proud movement," he said.
"Now we're in the lead it's even harder - where do we go from here? Because it's a yearly release we always have to be thinking ahead. We have some ideas for FIFA 12; we have an advance team already started on it but it's difficult."
When asked about his thoughts on implementing a 'hardcore simulation' mode to the game, Peterson said: "That's something our Technical Director of Gameplay Ben Carter is very keen on.
"He's putting in the patch system, and he feels the game is getting to the stage where people want to play it differently and there's just no way to please everyone. He's huge on that. We're doing a few things in that direction this year, but next year you'll definitely see more of it."
This year's game is set to include "seismic improvements," reckons EA, including improved graphics, customisable audio, "massively" improved player AI and 'footballer personality'. Read more details here.
While you're at it, hit the link to read our full, first FIFA 11 interview.