Fable creator Peter Molyneux has admitted that the last title in the series, Fable II, had "some terribly messy things about it".
Speaking at the Develop conference today the Lionhead boss said that the original version of the game submitted to Microsoft for testing had 61 thousand bugs:
"Let's be honest," he said. "It had some terribly messy things about it."
"We rushed at the end, where we had this terrible phase where we went from 'the world looks this beautiful with this many features' to being less beautiful and less features because we had so many bugs."
But it wasn't just thousands of bugs that Molyneux wanted to get off his chest, there were plenty of design flaws as well:
"There were game features that people just didn't use or only used once," he continued.
"A great example of that was getting married. It didn't mean anything, it didn't add to the game. It was just an excuse to have sex, to find out whether it was another hot coffee."
You'd think that would cover just about everything as far as complaints about your own game are concerned, but wait, Peter's got more:
"I don't think we have taken drama seriously enough," Molyneux added, saying that the studio didn't treat the Fable 2 narrative as "a real story" and that this would be rectified in Fable 3.
We think Molyneux's being a little hard on himself, we awarded almost every point we had in our Fable II review back in the day.