The man behind Sony's PlayStation Move controller has claimed that the peripheral feels better for RTS games than the humble mouse and keyboard.
Dr. Richard Marks told CVG that the wand-like device will impact the design of RTS games in future - bringing them into the 3D plane.
"I think that PC RTS games are designed right now for the mouse and keyboard, but I think the Move can work with the more general idea of an RTS really well," he said.
"It could play a PC RTS really well, but I think there is modifications on the RTS genre that will be really good with. I play a lot of RTS games but the way I think about it is you have a landscape below you with all the troops, and imagine you're the general and you just want to look out over your troops and select guys - tell them to attack there.
"You really feel like this general or god-like person that can manipulate huge armies.
"I think that with Move would feel way better than a mouse for that, for example, and doing things that require some 3D information is much better with Move. The RTS genre has been designed not to require any 3D information, but having that extra dimension and all the angle data that we have too is also very interesting."
One RTS publisher that buys into Marks' claim is Ubisoft. The firm releases WW2 RTS R.U.S.E next month - which will be fully compatible with Move.
CVG received a special promo of the Move Starter pack this week, which contained the PS Eye camera, a Move controller and some demo games.
We'll have our thoughts up for you as quick as Sony will allow us.