The controversy that engulfed Medal of Honor's use of a Taliban faction in its multiplayer mode was "taken out of context" by an older generation that "doesn't understand games".
So says Craig Owens, marketing director at MoH developer Danger Close Games, who told Joystiq at a New York event this week: "The objection was, kind of from an older generation that doesn't understand games, that the soundbite was 'Play as the Taliban and kill US soldiers.'"
Owens also said that the Army and Air Force Exchange Service ban which stops Medal of Honor being sold in stores on military bases had no bearing on the subsequent decision to rename the Taliban to 'Opposing Forces'.
"Really the big thing was playing as a Taliban killing US troops. So we basically just changed it to 'Opfor' - which is a term they [the US Armed Forces] use, some of our competitors use - more out of respect," he said.
Owens pointed out that the change hasn't affected the AAFES ban, which still stands.
He went on to say that during the beta earlier this year, there were "about 500,000 people playing it, as the Taliban, killing US troops," with no complaints.
"Later that soundbite kinda caught wind and got taken out of context, really," he added. "It's just a misunderstanding. I think eventually, as guys like us -- I'm 42 years old, right? -- so as I get older and stuff, we're becoming a world of gamers that are gonna be at all levels and I think that'll go away.
"It's just one of those transition points, where people who don't play games still think they're just for 12-year-olds and they're just all fun and games and they could never really tell a story like a movie does."
Controversy aside, the game's multiplayer is actually pretty good and you can find out why in this Medal of Honor review.