EA's long, long, long in-development Steven Spielberg collaboration - codename 'LMNO' - has been canned, the publisher's confirmed.
The illusive project was part of a three-game deal with the Hollywood movie director announced way back in 2005.
The company said in a statement this morning: "EA maintains its relationship with Steven Spielberg. EA has ceased development of LMNO. EA continually monitors development resources and adjusts resources as appropriate. No new title announcements."
Veteran CVG readers will remember we exclusively revealed details on the Spielberg project back in 2006, which was said to have you playing as a secret service agent during World War II.
The project was described by our source as "James Bond meets Medal Of Honor." If the concept sounds familiar it's because it is; Pandemic's Saboteur - also a spy game set during WWII - emerged during LMNO's development, with EA later acquiring the project and developer.
As you can imagine, this twist in the tail stuck a proverbial spanner in the works of LMNO, we're told, and a developer on the project told Joystiq as much:
"I'm sure anybody you ask is gonna tell you something a little bit different, but it didn't end up ever taking off," ex-LMNO dev Jake Kazdal revealed. "There was some rival game stuff that may or may not have come out of EA that was basically the same thing minus some of the stuff we were doing. There was just a lot of politics."
A source indicated to CVG that two Nazi-era spy games was too much for the publisher, and that ultimately, after years of development confusion, the LMNO project was canned.
It was claimed earlier this year via an EA employee's CV that the Spielberg project was still alive, but in the end the only fruit to bare from the arrangement has been two Wii puzzle games; Boom Blox and Boom Blox: Bash Party.
Not exactly the blockbusters we were expecting.