Ubisoft Montreal wants to do better with Assassin's Creed Brotherhood's post-launch DLC, producer Vincent Pontbriand has said.
Speaking to CVG ahead of Brotherhood's launch on Friday, the Ubisoft man said he understands why some fans felt cheated by Assassin's Creed II's add-on content, which restored 'cut' chapters to the single-player game (and they weren't very good).
"We wish to [do better]. I think people felt cheated at the impression that there was stuff that didn't make it into the game. It's frustrating since I can understand that view but it wasn't our intentions at all.
"We want to give more of the game so we have plans for post-launch DLC. It's a mix between maintaining shelf life," he said, adding that creating longevity for Brotherhood "is going to be easier with multiplayer."
"It's obvious what you can do with that. It's harder to expand it story wise in terms of single-player because otherwise you never have closure, you have to re-open doors if you know what I mean. It's a calculated risk.
"Then on my side people want to go on vacation so I have to manage who gets to go, who gets to stay and work on that."
Look for the full interview on CVG shortly. As for the game, read our Assassin's Creed Brotherhood review, which went live last night.