Crytek boss Cevat Yerli has claimed that developers' focus on PS3 and 360 is holding back game quality on PC - a format he believes is already "a generation ahead" of modern day consoles.
Crytek is currently beavering away on Crysis 2 for all three platforms - a move away from the PC exclusivity of its predecessor.
However, Yerli admits that the "creative expression" of Crytek and other studios is being "limited" by the prevalence of Sony and Microsoft's current-gen systems.
"As long as the current console generation exists and as long as we keep pushing the PC as well, the more difficult it will be to really get the benefit of both," Yerli told the latest issue of Edge.
"PC is easily a generation ahead right now. With 360 and PS3, we believe the quality of the games beyond Crysis 2 and other CryEngine developments will be pretty much limited to what their creative expressions is, what the content is. You won't be able to squeeze more juice from these rocks."
Yerli added that multi-format games not reaching their technical potential on PC couldn't be squarely blamed on consoles, however.
"I generally think it's still developers' mentality [that is to blame]," he added. "A lot nowadays don't consider PC a big issue any more; their [sales] expectations are nowhere near what they are for the console versions. Until the PC market creates comparable revenues, companies are not going to spend enough on the PC SKU of a game."
Just as well Crysis 2 is looking stunning across the formats, then. But could the PC version have looked even better? We await its arrival in March next year with baited breath...
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