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Conduit 3DS on the way

Shooting mechanics already running "pretty darn well" on the new handheld, says High Voltage

It looks like Wii FPS series 'Conduit' is making its way to 3DS, with High Voltage revealing its converting the engine to the portable.

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Speaking of the Conduit 2 Engine, High Voltage boss Eric Nofsinger said: "We are very much pulling over this engine and this technology on this new hardware." And while "still early", the results are apparently "very good".

The resolution is definitely lower, but the screen real estate is smaller so it balances out. We've not had a lot of severe optimisation yet, but we're going to be able to have something very close to this [Conduit 2] on the 3DS probably by GDC," he told Eurogamer. (Screenshot pictured is from Conduit 2 on Wii).

"We've got environments from this already up and running around. You can shoot, you can select different weapons and you can see enemies. It runs pretty darn well with full 3D and everything."

Nofsinger also believes console developers have an advantage over DS developers, and will be able to better take advantage of the console's 3D abilities.

"The work we've done with the Wii, we're going to have a serious leg up," he said. "It's quite different than developing for the DS and the DSi. Developers like us that have more of a console experience on GameCube and on Wii are going to be able to take advantage of the 3D better and they're going to be able to do a little bit more with the hardware than people who are coming at it from the straight DS angle and used to doing more 2D, or very limited 3D, kinds of things."

The developer's latest Wii effort, Conduit 2, was delayed TWICE in recent weeks, first pushed from February to March and then back to April 22.

Sort it out, lads.

[ SOURCE: Eurogamer ]

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