DICE is still "discussing" how to handle PC modding for its just-announced shooter sequel, Battlefield 3.
Because the Frostbite 2 engine is so advanced (DICE has said it's capable of next-gen games on current-gen consoles), the studio claims it takes a lot of "knowledge and manpower" to deliver on the platform.
Instead of releasing an SDK, DICE is exploring other options, it's said.
"We will not deliver mod tools in the way that we delivered them for Battlefield 2," exec producer Patrick Bach admitted in the latest Game Informer.
"Creating mod tools today - dumbing them down - takes a lot of energy and what we are discussing more every day is, 'where do we put our focus?'
"Right now our focus is to create the best possible multiplayer, single-player, and co-op game - the core game of Battlefield 3," he added. "We're still discussing how we handle modifications of any kind."
DICE previously revealed that PC is the lead platform for Battlefield 3 because its audience "has been the one complaining".