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Duke Nukem Forever campaign is 16 - 18 hours long, has glory hole

Randy Pitchford spills beans

Remember when Gearbox told CVG that Duke Nukem Forever was "three times the size" of Modern Warfare 2? It wasn't messing around: boss Randy Pitchford has revealed that the average playthrough of the game lasts "16 to 18 hours".

Pitchford, who rescued the game when it was cancelled after over a decade in development, also revealed that the protagonist's penchant for all things sexually immature hasn't gone anywhere.


In addition to discussing a level in which Duke goes on a US chat show, is shrunk and ends up riding around on a remote controlled car, Pitchford told GameTrailers that a Duke-branded female vibrator will also make an appearance.

And that's not all. "There's a glory hole," revealed Pitchford. "Yeah. Fortunately, I'll just leave it at that."

When asked about the game's campaign length, he added: ""Average playtimes are more like 16, 18 hours. I know! It's like three or four Call Of Duties, right? I'm not kidding... The game will speak for itself. I love it."

Duke Nukem Forever is due for release for Xbox 360, PS3 and PC on May 3 in the US and three days later in Europe.

Check out CVG's hands-on impressions of the first level of the game through here.

[ SOURCE: GameTrailers ]