2K Games has denied reports that Xbox 360 exclusive XCOM has undergone big development changes, while at the same time confirming the departure of XCOM dev 2K Marin's Australian studio head.
"Over the course of a project, development teams do change and evolve from time-to-time," a 2K spokesperson told Joystiq. "While we can confirm that Martin Slater is no longer with the studio, there have been no changes to the way in which XCOM is being developed.
"The project continues to involve strong collaboration between our California and Australia locations and continues to be led by creative director Jonathan Pelling, a longstanding member of the talented team that worked on BioShock, BioShock 2, Freedom Force and Tribes."
Usually reliable industry leak-oholic Superannuation said earlier this month he'd heard rumours that XCOM's "undergone some big changes since it was announced" last year. We haven't seen the title for seven months, so that seems more than plausible.
2K has described XCom as "the re-imagining of one of gaming's most storied and beloved franchises", claiming that it "combines the strategic core of the groundbreaking franchise with a suspense-filled narrative and distils it into a tense and unique first-person shooter experience".