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Miyamoto: 'I didn't expect Zelda to go mainstream'

I though game was "very plain", says legendary designer

Nintendo super-dev Shigeru Miyamoto didn't think that The Legend of Zelda would capture the mainstream when it first launched in the 80s - He even described it as "plain".

In the latest 'Iwata Asks', Nintendo's president Saturo Iwata suggested that Miyamoto's current project - Steel Diver on the 3DS - was plain compared to the kind of project he usually worked on.

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"Aren't the titles you make the polar opposite of 'plain' things?" Iwata asked.

"Oh, but I think that's just a misunderstanding," was Miyamoto's response. "When I was making The Legend of Zelda, it was very plain. (laughs)

"I didn't think that genre would be seen as something so mainstream. I really didn't expect the response I got when I first made The Legend of Zelda. A world of swords and magic really wasn't considered mainstream at the time."

It seems as though the man just can't help being successful.

In the last Iwata Asks, Miyamoto revealed that he was originally looking to produce 15 different versions of Nintendogs to make buying the game feel more like being in a pet store.

[ SOURCE: Iwata Asks ]

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