THQ to spend $50m on Dark Millennium MMO

Homefront needs to sell two million copies to break-even

THQ is to spend at least $50 million on MMO title Warhammer 40,000: Dark Millennium Online.

Chief financial officer Paul Pucino said at the Wedbush Morgan conference last night that the game will receive a production budget at the "high-end of a core game", reports.

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"Somewhere in the area of $50 million or so to get these games to market, certainly in that range for Dark Millennium," he said. "What you want is a game like this to be successful and the development budget gets higher.

"It can continue to generate over a long period of time - 5,6,7, 8 years of high operating margins and a significant amount of cash," he added, noting that it was too early to reveal the amount of subscribers the company is targeting.

Dark Millennium Online "is going to be a masterpiece", reckons THQ core games boss Danny Bilson.

Pucino also said the company's games need to sell about two million copies to break even.

"When you just think in terms or profitability, the owned IP, there's a threshold of break-even of about two million units per game, so you have to sell somewhere in the area of two million copies of a game like Homefront to break even. Once you get past that you're generating incremental operating margins as high as 60 per cent."

Gentlemen's mag Zoo is the latest to go live with a Homefront review, awarding shooter an applause-worthy 9/10.