Quantic Dreams' David Cage says he's created a new genre with Heavy Rain and aims to prove just that with his next game.
Speaking after picking up three gongs at the BAFTAs last night, Cage explained his aim with the next game is to prove that Heavy Rain's success wasn't luck, and that it's the start of a new genre that can be used in diverse ways.
"We created the genre. We own the genre, and we want to show that Heavy Rain was not a coincidence or a lucky shot - that it was really something that makes sense and that we can build on," he told Spong.
"But at the same time I didn't want to make a sequel. I made that very clear before knowing whether the game would be a success or a failure, because I want to show that it's really a genre. Which means that you can use a similar drama to tell any type of story in any genre and in any style," he added.
Cage went on to drop more small hints to the nature of his secret project. "So, we are going to explore different directions. Still very dark, still for adults, but completely different from Heavy Rain. We want to satisfy our fans, but we want to surprise them too. That's our challenge."