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Prey 2 gameplay details emerge

Compared to Killzone 2, Mass Effect and Mirror's Edge

A wealth of Prey 2 gameplay info has been ripped from that issue of GameReactor from which the first image of Prey 2's new lead protagonist first emerged. Praise those internet people.

As that first image suggested, Prey 1's lead man Tommy (aka Domasi Tawodi) is no more, instead being replaced by Sheriff and prison guard Killian Samuels.


Gameplay was apparently inspired by Mirror's Edge, Mass Effect, Riddick and Blade Runner. According to the coverage, levels are open, leaving you to "go wherever you want, talk to whoever you want, do the missions you want".

"Every area is comparable to Assassin's Creed 2" Human Head reportedly told the mag, suggesting huge city-sized environments in Prey 2, which is set on the planet 'Exodus', that'll apparently feature "desert levels, big cities, 'in the wilds', [and] cave areas".

Killian will apparently bound through these environments with agility comparable to Faith in Mirror's Edge which will have you "leaping over heights, hanging by arms from pipes, balancing on thin boards and jumping like a cat upwards structures".

The magazine compares the shooting sections, on the other hand, to Killzone, with a similar cover system, although it also says the game gives you the "freedom of Mass Effect".

The sequel will apparently feature new weapons that can be customized/rebuilt, along with purchasable armour and ability upgrades. There's also a loot system similar to that of Borderlands, aliens similar to Mass Effect's.

There'll be no Move or 3D support, nor will there be a multiplayer mode, with developer Human Head Games reasoning: "Who would pick the MP mode of Prey 2 ahead of the one in, for example, Halo Reach?"

One more interesting nugget is that the first level in the sequel will apparently be the beginning of Prey 1, but you're controlling Killian instead of Tommy.

Sounds cool. The first Prey 2 teaser trailer was released last week.