Lionhead's dormant Milo & Kate Kinect game boasts billions of polygons, thanks to a new proprietary sculpting tool created by the studio.
Want evidence that the title's world is a treat for the eyes? Look no further.

Lionhead's Ben Sugden used the video as evidence of the firm's new Mega Mesh tool at GDC - which he said could have an impact on both Xbox 360 and PS3. He clarified that the footage was "running on a stock Xbox 360 at 30fps". Yeah. Wow.
Peter Molyneux is keen to "amaze" gamers with the next step in the Fable franchise. Here's hoping he Mega Meshes the Albion out of it.
Milo & Kate - GDC Demo
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Comments
15 comments so far...
StonecoldMC on 21 Mar '11 said:
Kinda looks like Pixar, which is of course bloody brilliant!
Now show us the Games Lionhead, preferably Fable!
glennerzzz on 21 Mar '11 said:
I thought they binned this?
TykerD3 on 21 Mar '11 said:
is this 360 footage in real time?
looks like a top end PC to moi!
g_marrs on 21 Mar '11 said:
It's real pity MS is so dead set against this title. Lionhead want to make it but MS refuse to publish it from my understanding.
wrightandrewjame on 21 Mar '11 said:
Looks nice, but everything just seems too clean. I think that's something developers need to work on. The middle ground between sterile and the muddy brown and grey that they so love.
Wozzakl on 21 Mar '11 said:
Oo, sofas and sheds!
yourmumwasfun on 21 Mar '11 said:
I don't see Milo in these screenshots. Is that really means he's...
...you know, goner?
g_marrs on 21 Mar '11 said:
I think it's wonderfully stylistic. It has a kind of rural, Britain charm. Reminds me of the Wallace and Gromit animation environment feel. Though, I'd love to see a team up between Lionhead and Studio Ghibli with this engine. It reminds me of Totorro for some reason.
gmcb007 on 21 Mar '11 said:
Anybody else think it looks like toy story?
yerbluesjohn on 21 Mar '11 said:
Brownie points? More like an eye test for anyone who doesn't spot the snail.
Graphical style is good,I like it.
g_marrs on 21 Mar '11 said:
Yep, and that's also it's major strength. The world detail holds true even as you zoom in.
Barca Azul on 22 Mar '11 said:
Is it Petesīs house?
dragonjim on 22 Mar '11 said:
not this again.
Little Franklin on 22 Mar '11 said:
Sounds like this is about an environment creation tool not an actual game engine. Not sure why I should care.
g_marrs on 22 Mar '11 said:
It's a game engine and environment creation tool. You can navigate through it in real-time on a console.