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56 Reviews

Crysis 2

Suits you

[CVG's Crysis 2 review is based on the Xbox 360 version]

Crysis 2 is as close to an interactive disaster movie as we've ever come. Ever found yourself hankering after Cloverfield: The Game? Look no further.

This is a relentlessly explosive title that doesn't know the meaning of respite; one which laughs in the face of 'downtime'.

Phew! You've just sprinted through soon-to-be-levelled New York City streets, escaping the skyscraper and lethal, goliath chunks of rubble crashing down around you by a wisp. Ready for a break? Course you are. Here's a 30ft mech smashing through the debris - time to up your game.

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But then, who needs a breather when you've got a Nanosuit? Crytek's back-of-the-box addition cloaks you in a wealth of alien-slaying features at the click of a button - from Predator-like invisibility to management of armour load-outs; slapping attachments on your gun to marking enemies on your radar and prepping your preferred choice of three different explosives.

All of this is expected to be used on the go. You'll engage platinum-thick armour mode whilst checking your depleting power bar - as you sprint and jump 15ft in the air. As you land, you'll kick off a frantic ten minute game of cat and mouse against a humungous alien target; trying to catch its weakened behind, as you simultaneously search your surroundings for dropped Nano catalyst upgrades.

If all that sounds slightly overwhelming, that's because it is. Every facet of Crysis 2 is intense, in-your-face and slightly exhausting. We imagine Crytek were no pushovers on school sports day, let's put it that way.

CRY ME A RIVER

The $1bn superhero Nanosuit makes a return from the first Crysis, helping you throw cars at aliens and kick angry marines into the ocean. Don't worry if you didn't play the first title: both veterans and rookies alike will struggle to get their heads around the twist-filled, faction-heavy plot - partly because you'll be staring at the truly stunning in-game visuals instead.

Sporting an updated engine that's finally able to squeeze the Zen-like requirements of the PC-only original on to consoles, Crysis 2 is a simply beautiful game. On Xbox 360 and PS3, in 2D and 3D (although the former mode runs even better than the latter, with a slicker framerate) Crytek's FPS is a spectacular action ride with a rumbling, rousing soundtrack and enough impressive set pieces to fill a dozen television commercials.

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The gameplay really kicks off after a cut-scene-heavy introduction and a few head-scratching revelations. Your first action in the single-player campaign is to switch to visor mode and mark the private military contractors on the horizon patrolling a huge NYC park, as instructed by an on-screen prompt.

It's the last little bit of hand-holding you'll get from Crysis 2. Crytek. Sports day.

In the hours that follow you'll have to hone your brain to get to grips with the abundance of suit functions and various combat strategies pretty much on your own - and there's an intimidating list of abilities and super powers for you to get your head around.

The left shoulder button initiates armour mode, transforming your skin to steel strength and adding an intimidating stomp to every footstep. The right shoulder button turns on stealth mode, allowing you to prance around and silently assassinate baddies, all the while draining your suit's power meter with movement.

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