This is a casual game with fairly simple movements, do you think that's always going to be a restriction of the Kinect? A lot of hardcore gamers are wondering what it's going to offer them.
I don't know, a part of that is possibly because, like you were saying, it's very accurate and hardcore gamers... Really? I mean when I play Gears of War I don't want to be jumping around I just want to sit on my sofa so even if you gave me a hardcore game, I don't know, is it worth it? So on the audience side, it is an active piece of kit so that's the obvious way to go.
Voice control is quite good in terms of accuracy and the longer the phrase the better it is, ironically, because it has time to narrow it down. So you could do quite a nice game where you are talking to and ordering... I know people have tried it in the past with microphones but actually I think you could do it with this.
As I say you can watch the player's face... It's purely a software developers time; are they happy are they unhappy? We can make the game do this. That's all doable it's just, where do you put your effort? And I suppose the initial adopters of this they're very much aimed at the social family market, so that's where we put all the games basically.
I don't know if you've seen any of the Kinect hacks done by bedroom developers...
Yeah, you can see some of the things they can do with it. It is amazing, for a toy especially, it's astonishing. So yeah over time there's no reason it can't do hardcore games it's just purely where the market is and what people are aiming at at this point. It's certainly not the hardware.
This is the first augmented reality game for Kinect. What would you say to people who are going to compare it to Eye Pet on the PlayStation?
It's nice that we don't have any controllers whatsoever, we don't have any props, you don't have to hold anything and it can see the full room and you deal with a pet exactly as you would a real pet, you wouldn't poke a real pet with a joypad or with any sort of accessories or whatever.
So it just frees you up and it can sense depth so it can sense things in front or behind you. There's plenty more that could be done with that sort of thing, we can see all sorts of ways that could go, but having that freedom to move around, not having to hold anything.
It can recognise a second player, it can recognise you as well. It's ideal for us cause, working with kids, the less menus the better and it'll just give you your pet and off you go. So mostly for us the freedom, off you go basically, dive around your front room. You can grab these things, smash them, bop them.
But obviously we watched all those games, we learned from them.
Things like, we tried to make our tutorial more active, because they get very bored just sitting and watching, and making the pet more active, less passive, so it will suggest things and remind you of things so it's not just all up to you.
You guys brought the first 3D game to XBLA didn't you? Why do you think it is that Microsoft hasn't pushed the 3D capabilities of the Xbox as much as Sony?
I don't know, I mean obviously I can't speak for Microsoft, I've no idea what their plans are but, I mean, the 3D is very cool but it's a way off being that mainstream thing because people are still adopting HD TVs, 3D TVs are a way off.
I mean, I don't know, it is a cool gimmick but from our point of view the number of people with it means that it isn't worth doing a lot with it. You don't want to base a game around it because your audience will be massively limited.
So I guess they've decided they're going to aim over here and the number of those TVs will be a factor at this point.
Do you think things like the 3DS will change that?
Yeah obviously because it's built in and having played with them, they are quite amazing. The lack of the glasses, the fact that you need to sit in the perfect position that's got a chance to bring it to a bigger audience but it'll be interesting to see what the killer 3D game is. Is it just a cool little thing or is it something with a reason that this could not be done with something else.