Bethesda marketing chief Pete Hines has claimed that the company is "technically capable" of bringing multiplayer to the Elder Scrolls series, but explained at length why it's not considering the addition.
Speaking in the latest issue of Edge, Hines explained that Bethesda had never asked one of its developers to tack on multiplayer to a game, and was in fact far more likely to question whether they should leave it out..
He explained: "I've always said: 'You tell us whether or not your game needs it. I'm not going to tell you it has to be in there, or it has to be on the back of the box. If that's the reason you're doing it then don't waste your time and don't waste ours."
Hines admitted that hearing repeated consumer requests for multiplayer in Elder Scrolls "does get old" and explained how the addition could result in a "lesser game".
He commented: 'It's not wrong or unreasonable for people to want to experience a game with their friends, or want to do things with folks online. There's nothing wrong with that at all. What we've tried to do is help people understand that in game development, it's all about trade-offs. One of our mantras here is that you can do anything - you just can't do everything.
"So certainly we could do multiplayer. Unquestionably. It's not a thing we're technically incapable of figuring out. But when we draw up the list of things we'd like to have cut or change in order to support that feature, what we end up with is unpalatable. It'd make a lesser version of the game. And there is no doubt on the dev side that that is the case."
The latest game in the Elder Scrolls universe, Skyrim, is due for release in November for 360, PS3 and PC.
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