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Marvel Vs Capcom 3 patch released

Capcom unleashes another update for its bonkers fighter

Take a break from pulling off two billion-hit combos for a few moments today and install the new patch for Marvel Vs Capcom 3. It looks to be worth it.

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Like the previous patch, which made some significant balance changes to characters such as Sentinel, this update fixes a large number of UI and gameplay bugs improving the game overall.

Here's Capcom's full patch changes list:

- Fixed bug where a cross counter and X-factor activation would cause Ryu to float if using the β or γ assists.

- Fixed bug involving snapping out Zero during the activation of his Shadow Clone, which was disabling control of that player's characters.

- Fixed bug involving the hit stun for Captain America's Shield Slash against Ryu, Amaterasu, and Hulk, which was allowing an unintended combo.

- Fixed bug for displaying more than 128 victories in a game lobby.

- Fixed bug involving Haggar blocking an attack in the air, immediately after using the Hoodlum Launcher.

- Fixed bug for displaying consecutive victories over 99 in Player Match.

- Fixed bug that allowed an infinite combo by Amaterasu against Taskmaster (Standing), Amaterasu(Standing or Ducking), Zero (Standing), and Shuma-Gorath (Ducking). Bug fix involved Amaterasu's Solar Flare attack (x5) and Power Slash combo.

- Fixed bug where Spencer's Bionic Maneuvers would cause Viewtiful Joe and Arthur to be stuck in the ground, when used as part of a combo with Haggar's Rapid Fire Fist.

- Fixed bug where Specner's Bionic Maneuvers would cause the damage to display incorrectly, when used in a combo with Haggar's Steel Pipe and Rapid Fire Fist.

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