Elder Scrolls V: Skyrim looks so good on Xbox 360 (and presumably PS3) that the studio is aiming for minimal visual difference between console versions and the PC counterpart.
That's according to Bethesda game director Todd Howard, who admits that Skyrim on console does get a little bit of help from playing habit.
"I'd say it scales up in all the ways you'd expect," he told journalists at a demo last week when asked how the 360 version (used at the showcase) compares to PC.
"All of our art's really high-res. There are little things we do with all of our games on PC and the PC texture sizes are going to be as big as you can make them and you can pump the resolution up obviously."
"But most of that... What we want at the end of the day is that the game looks the same. The benefit you get is when you're playing a PC game you're playing this far away [demonstrates a short distance], when you're at home on your console you're usually sitting about six feet away so the game looks the same."
We watched a playthrough of the game on 360 and we can confirm that it looked absolutely stunning - even without the extra juice you'd get from the PC.
Read our Elder Scrolls V: Skyrim preview to get all of our first impressions.