Valve boss Gabe Newell has, much to the relief of fans, confirmed that the studio is not giving up on single-player experiences as a worrying report previously suggested.
An inside feature on Portal 2 last month claimed Valve had said Portal 2 was "probably" the studio's last game with an isolated single-player experience. That predictably got Half-Life fans reaching for their inhalers.
But Newell has clarified what was meant by that statement, saying it doesn't mean the end of Valve-produced campaigns at all. Here's what he said:
"I think what we're trying to talk about is the fact is not that we're not thinking about single-player games - Portal 2 I think is a pretty good example of what we've learned over the years in terms of how to create those [single-player] experiences.
"It's more that we think that we have to work harder in the future. That entertainment is inherently increased in value by having it be social, by letting you play with your friends, by recognizing that you're connected with other people.
"Single-player is great, but we also have to recognize that you have friends and wanted to have that connected as well.
"It's not about giving up on single-player at all. It's saying we actually think there are a bunch of features and capabilities that we need to add into our single-player games to recognize the socially connected gamer. Every gamer has instant messaging, every gamer has a Facebook account. If you pretend that that doesn't exist, you're ignoring the problems that you're taking on.
"It's single-player plus, not 'no more single-player'."
Well that's a relief. Phew.